Showing posts with label horror. Show all posts
Showing posts with label horror. Show all posts

Tuesday, 14 January 2025

Dark Fiction Review: Happy Bunny and Other Mischiefs

 

Dark Fiction Review: Happy Bunny and Other Mischiefs

Review by Casey Douglass



Happy Bunny and Other Mischiefs Cover



I’ve always been a fan of short story collections, especially those that feature weird, unsettling and thought provoking stuff. Rebecca Gransden’s Happy Bunny and Other Mischiefs is an assortment of fourteen twisted horror tales that comfortably fit this description, from the reality bending and unease inducing, to the stomach turning and “Ugh!” producing.


As a gamer, I’d have to say that my favourite story of the lot is Fuck It Cat and the Mod Hex From Hell. It’s a cautionary tale about accepting any offers or deals from random people in a pub. In this case, it just so happens to be a games console, and of course, the price is too good to be true. The console happens to have a game already installed, and it invites the player to create an avatar with certain things in mind, some relating to the real world. To say more would be to spoil the tale, but the story offers a pleasing glimpse of the dire consequences in hastily created player characters, and they are not just the “getting your warlock to level fifty and then realizing you can’t stand the playstyle” variety.


Another story that stood out for me is ReWipe, one that also happens to feature technology. This one takes place in a basement archive where two work colleagues, Nathan and Scott scour old VHS tapes, photos and other physical media for interesting stuff. The story begins with them discussing the announcement that there is officially nothing left to find on the internet that hasn’t already been shared. They are poised to start raking the money in as requests for what they have found go through the roof. Strange things begin to happen though. Nathan finds that clicking “like” on things on social media no longer works, and suddenly finding himself unable to “like” things online causes a kind of existential crisis for him. A clever and fun tale with food for thought about the way our technology use can derail our minds.


The final story that I wanted to mention is Slug Slick. It involves two brothers, Dimos and Yuri, a quiet stretch of road, and a dangerous game with some sinister slugs. Once the reader learns what a slug slick is, we are then treated to some serious consequences, but consequences that reveal a far bigger horror than the capers of two young boys. This is another story where technology plays a role, and one in which it is used in a disturbing and quite obscene way. What makes this story even more startling is the way that after reading it, I could fully imagine said technology being made in the real world, as us humans are a silly, profit-led bunch, with one eye on the sack of gold and the other looking everywhere except at the harm being caused.


I won’t go into any more detail about the other stories as I really don’t want to spoil them. I will say that my favourites were the ones that gave me food for thought or made a comment on certain elements of modern day life, such as industrialisation or thrill seeking. The others fell more into the kind of squishy quirky horror that seemed to carefully balance the gore with a kind of cosiness that kept things fun. Each story felt just the right length and none outstayed their welcome, which is a tricky thing to achieve. As far as some of the other themes, there are maggots, strange hybrid creatures with curious powers, cannibals and sacrifices, to name but a few; so something for everyone!


If you enjoy short horror stories and you’d like to take a closer look at Happy Bunny and Other Mischiefs, you can find it on Amazon.



I was given a review copy of this book.


Book Title: Happy Bunny and Other Mischiefs

Book Author: Rebecca Gransden

Published: 13th August 2024

Pages: 158

ISBN: 978-1445215570

Price: £12.30 (Paperback), £2.99 (Kindle).

Saturday, 12 October 2024

Dark Ambient Review: Awakening

Dark Ambient Review: Awakening


Review by Casey Douglass


Awakening Album Art



Who we are is an ever changing continuum of narrative, memory and biological impulses, and a few other things to boot. Anyone who has dabbled with meditation for longer than a few sessions soon learns to see that the self is an always moving target. Nevertheless, in most of the ways that allow us to function in the world, we have a pretty firm hold on our identity. How horrific then, to wake up as a self in a body that is not your own. This is the theme of Crypthios’s latest album: Awakening, released by Cryo Chamber at the start of October.


As with all tasty horror, things get even worse however. Not only does the subject of this album awake in a stranger's body, but they realise that they have died, they are in a laboratory, and once free from that, that they’re dwelling in a city that is also a prison. If you are familiar with the phrase “turtles all the way down”, this is “horror all the way down” in a pleasing and unnerving oil-slick filled slide into the bowels of dystopia. It isn’t all gloom and hopelessness however, there are oases of peace and beauty even in the most grim of settings.


The opening track Awakening, warbles and buzzes the album into life. Small scratches and echoes blend with electronic tones that poke and prod into the mental unease and disconnection of a rude awakening for the character. An airy drone and throb emerges as the track progresses, the inference of numb incomprehension vying with the amazement of being alive at all. A jaunty melody and beat kicks in before the end, almost hinting at things not being as bad as they seem, but this all ends in a chirruping glare of sound that soon dispels such notions.


The tracks that follow all have names that hint at what the album protagonist is viewing, and here, I’ll go into a handful of my favourites. Above The Skyscrapers begins with what seem like hints of bird song and growing, swaying tones. The birdsong takes on the mantle of burbling beeps as rattling dragging noises emerge in the soundscape. A scratchy beat and pulsing rhythm arise, and as a whole, I had the impression of all of the frogs in a swamp suddenly finding their rhythm and crooning together. That’s not to say that this track seemed swampy, but more to describe the fun quirkiness I found in the mental vista that opened up.


West Wall is another track that stood out for me. There are what sounds like wind noises, creaking, and distant clatters and scrapes. Juddery tones like machinery spinning up and down echo and vibrate in cycles, and a low, cat-like purring sound nestles against the droning notes. For me, this track felt melancholy, and depicted a cold night in a harsh city, where pouring rain and architecture have conspired to leave one tiny scrap of street sheltered from the elements… and there’s a big pile of vomit there, only visible by the two-tone neon light cycling across the street.


Energy Flow is the last track that I’ll mention by name. It begins with a low drone and muted scraping. A high tone insinuates itself and swells into chiming notes. There is a warbly quality to the space, and also a peaceful crystalline purity to the tones. A strong wavering electronic tone rises and falls after gasping injections, taking on a siren-like quality at times. Around the halfway point, the soundscape feels like a kettle coming off the boil. There are creaks and movements under a sustained light warble that made me think of an arthritic robot mumbling to itself as it searched for something. The track quietens towards the end, bassy notes hum and nestle with buzzing droning tones, before ending with some tinny rapid beats.


Awakening is a fun, bleak dark ambient album, one that wraps the cold horror of the protagonist with the warm embrace of the fleeting pleasures of life. While the theme is very dark, as a whole, I didn’t find the album particularly so. There is a lightness, a jauntiness at times, and for me, it strongly brought to mind my experiences playing the cat-based robot dystopia game Stray. Bleak, sometimes ominous or slightly jarring, but also cosy, neon-infused and light-hearted at times. If you enjoy your dark ambient with a technological, futuristic and dystopic feel, you’d do well to check out Awakening on Bandcamp.


Also, if you enjoy knowing if a dark ambient album is good for relaxation, I’d have to say that, for me, Awakening has a little too much drama and quirkiness to be enjoyed in this way.



I was given a review copy of this album.


Album Title: Awakening

Album Artist: Crypthios

Label: Cryo Chamber 

Released: 1 October 2024


Friday, 1 September 2023

Dark Ambient Album: The Abyss Hunts The Noisiest Prey

 Dark Ambient Album: The Abyss Hunts The Noisiest Prey


The Abyss Hunts The Noisiest Prey Artwork


I just released another album under my Reality Scruncher music project. It's called The Abyss Hunts The Noisiest Prey and is themed around a ritual that destroys the realities in which it is performed. I aimed for the music to reflect that notion, so each track is the audio impression of the event.


Tuesday, 18 July 2023

Dark Ambient Album: Ennui And Terror In The Void

 Dark Ambient Album: Ennui And Terror In The Void


Ennui And Terror In The Void Album Art

I just released my fifth dark ambient album under my Reality Scruncher music project: Ennui And Terror In The Void. It's a dark ambient / space ambient album that sees a return to the horrors of deepest space. The album is also set in a suitably bleak future, which is par for the course with me lol.

If you like your dark ambient droning, minimalistic and sinister, you can check it out on Bandcamp. You can also currently pick up free Bandcamp codes for my album on GetMusic.com

Saturday, 4 February 2023

Dark Film Review: Apocryphal

Dark Film Review: Apocryphal


Review by Casey Douglass



Apocryphal Poster

The way that a message is delivered is crucial to whether we believe it or not. We live in a time when ideas and perspectives are rejected not on the basis of their worth, but on the basis of who said them or dared put them forward. Apocryphal is a new short horror film from Josh Armstrong, one that deals with issues of mental health, drug addiction and marginalisation, depicting what happens when they rub up against extraordinary circumstances and consensus reality.


Apocryphal Still

Apocryphal centres around three friends living on the fringes of society whilst trying to score their next drug fix. The film shifts through time between Oliver (Michael Southgate) trying to convince two detectives about a strange event that he witnessed, and the viewer being shown how said events unfolded. Oliver tries to plot a course through his life, attempting to get a job and to find a way to pay the rent, but the spectre of his addiction looms large. Oliver sometimes sees things that aren’t there, and the only friends who understand him or make time for him seem to be the two people that will keep him mired in the life that he is living.


Apocryphal Still

The “event” in Apocryphal, the thing that causes Oliver to end up being interviewed by the police, is portrayed very well. I won’t spoil it, but it’s creepy, sci-fi and believably filmed. I particularly appreciated the lighting effects. The element that I most enjoyed however, was the questions that the film insinuates in the viewer’s mind, especially with regards to what is real and what Oliver thinks is real. My favourite moment is when the realities seem to bleed into each other, with Oliver seemingly saved by something that I believe was only “real” to him, if that makes sense. I didn’t expect such a lovely blend of reality twisting, and it was a nice surprise.


Apocryphal Still

Apocryphal deals with themes of suffering, addiction, escape and loss, in a way that I felt was layered and nuanced, which was a fantastic thing to see. The opening voice-over says that the thing we all have in common is that we suffer, and that is definitely true. When it comes to my own mental and physical health problems and my urge to escape, I’ve never tried illegal drugs, but I’ve never had access to them either, so who can say how my life might have turned out if I had. When the world turns its back on you, when all the places that you can go to for “help” say that they can’t do anything for you, or worse, mistreat or disbelieve you, I can totally understand why drugs as a way to cope or escape becomes so alluring. Yet even knowing this, I can honestly say that if I knew someone was on drugs, and they told me that they’d seen something similar to what Oliver witnesses, I’d more than likely not believe them either, which is a prickly thought, but one worth being aware of.


Apocryphal Still

Apocryphal was the subject of a successful Kickstarter project, so it’s great to see how a project can go from tentative beginnings to emerging into the world. The film is now being submitted to the film festival circuit, so I can’t give any idea about when and where you can see it just yet. I will embed the trailer below however. Apocryphal is dedicated to the memory of a friend of the director who passed away due to drug addiction, with any profits that the director personally makes going to the mental health charity Mind UK.



***

Film Title: Apocryphal

Themes: Mental Health, Drugs, Addiction, Horror

Director: Josh Armstrong

Main Cast: Michael Southgate, Emily Tucker, Alex Arnold, Kaysha Woollery, Sam Terry.

Music: Reg Length

Distributor: Last Dog Films

Friday, 2 December 2022

YouTube Review: The Order 1886 (PS4)

 YouTube Review: The Order 1886 (PS4)

I mull over the merits of The Order 1886 seven years after its release on the Playstation 4, a game that I enjoyed far more than I hoped to.


Saturday, 19 November 2022

Dark Ambient Review: Solaris

Dark Ambient Review: Solaris


Review By Casey Douglass


Solaris Album Art

I often find it funny how the darkest or most sorrowful music often feels the warmest, to me at least. Sasha Darko’s drone ambient horror album Solaris is full of tracks that embody this kind dichotomy, the bleakness seemingly swaddled by the warmth in some way, maybe in much the same way as the golden light of the Sun gently heats up the cold bodies of the dead in some kind of horror flick.

The tracks contained by Solaris are themed around the idea of a Telegram channel of the same name. Each track represents a strange and unsolved cold case, with the album description mentioning people dabbling with time-travel and disappearing, or answering the phone to their future selves and being warned about how they are set to die. I went into my listening sessions very much primed with a horror and sci-fi “thought anchor” nestling into the murky bottom of my mental swamp, and this is something that shows in the imagery I've used to describe the tracks that grabbed my attention the most.

Opening track Flight to the Sun had a Texas Chainsaw Massacre vibe to me, no doubt due to how the first film ended with a break for freedom at sunrise. Flight to the Sun opens with a low, gently distorting ominous rhythm. Warm, easy synth notes rock back and forth over the top. Darting jaggy tones flit bird-like in the higher reaches of the soundscape, softening a harsher whine that sits behind them. After a short while, these tones plummet like falling stars. As the midpoint approaches, things turn into a more juddery, distorted space, like reality being twisted and shredded by strange alien fingers. This is a pulsing, windy space, one that ratchets up over time. As the track reaches its end, the easier synth tones return with plucked notes along for the ride, maybe signalling a return to “almost” normalcy, but having changed something that cannot be undone.

The Mutation is another track that stood out for me, in no small part because it makes deft use of uncomfortably high tones throughout, which is something I’m not sure I’ve come across before. It opens gently enough, a sustained high drone with gentle fluctuations and beeps nestling into it. It feels like a meditative robot playing a quiet church organ. A higher pitch begins to emerge, turning into a sustained, slightly twisty, resonant whining echo as time progresses. It feels part hearing test, part dog-whistle, but not as harsh. The high tones are met by a throbbing pulsing tone after the midpoint, and this also sets up a kind of off-balance, off-kilter feeling in the brain. By the end of the track, my ears felt quite strange, like they had been echo-pulsed into a different phase of being. If nothing else, check out this track on Bandcamp, just for the experience.

Wake Up is another track that tapped into my horror fan-ship. For me, this one had Freddy Kruger written all over it. Being called Wake Up probably played a role too! It begins with a pulsing high-pressure shimmer that instantly brought Mr Kruger’s boiler room to mind. A short time into the track, a bell-like tone holds a sustained chime; the effect tapping into the 80’s horror film synth part of my brain. Things slowly grow more ominous until the end of the track is reached. A track with a simple charm for a horror fanatic.

I'll end my review by talking a little about Suspiria (feat. Corpoparassita), one of the darkest tracks on the album. It starts with low creaking echoes and a roaming, pulsing low drone. There are judders and strange echoes, and a sense of pregnant expectation. Some of the judders almost seem like creatures exhaling in a dark underground space, waiting and biding their time before they flood into the daylight world and shred everything they find there. This is a creepy, dark ambient horror soundscape, and it was a great place to visit.

Solaris is a dark collection of ambient and synth-based tracks, one that, for this listener at least, takes you on a tour of horror nostalgia alongside fresh terrors. I really liked the idea of a mysterious Telegram channel and how the tracks related to sinister cold cases, and it really helped to wrangle the variety of feelings evoked by the sometimes quite different moods each track embodies. As I said in my opening paragraph, I felt a sense of warmth that ran through many of the soundscapes, a fuzzy “look at this” feeling that was no doubt heightened by the cold harshness that creeps into the tracks at other times. I like horror films, books etc. that depict terrible and scary things that happen in the daytime, partly because it shows that evil doesn’t just come out at night, which makes it all the more dangerous. Solaris, for me, is horror by daylight, and that’s great!


Visit the Solaris page on Bandcamp for more information. You can also visit Sasha Darko's own website here.


I was given a review copy of this album.


Album Title: Solaris

Album Artist: Sasha Darko

Released: 30 August 2021

Saturday, 12 November 2022

My Dark Ambient Album Deep Space Impingement is Out Now

Almost one month ago, I collected some of my own dark ambient tracks together into an album and released it on Bandcamp. It's called Deep Space Impingement and I've decided to give myself the artist name of Reality Scruncher. The album is themed around a deep space starship and its descent into weirdness and madness. The full album description is:

A starship journeys far beyond the known, delving into strange twisted distortions of the reality that birthed it. 

Presences watch it. Probe it. Toy with it. The starship can take it. The crew... not so much. 

A droning, rumbling, space-infused album, one created in the hopes of transporting the listener into vast, futile, and malignant soundscapes.

The full album is also up on YouTube and I`ll embed it below if you'd like to check it out that way. If you listen and find yourself liking it, it's currently a free download on Bandcamp. I will also paste some Bandcamp codes at the end of this post if you'd like to add it to your library in a more permanent way. 


Bandcamp codes to redeem at https://realityscruncher.bandcamp.com/yum :

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qssg-judq

b443-y5xt

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Saturday, 30 April 2022

Horror Book: ANNUS HORRIBILIS is Out Now

 Horror Book: ANNUS HORRIBILIS is Out Now


ANNUS HORRIBILIS


Bag of Bones Press has just released an anthology of horror stories set in 2022. My own story Pie Holes is included. Click the link for more info: http://mybook.to/AnnusHorribilis

Tuesday, 26 April 2022

Dark Ambient Review: Return to the Zombie Zone

Dark Ambient Review: Return to the Zombie Zone


Review By Casey Douglass



Return to the Zombie Zone Cover

Mundane anxieties are boring. Fantastical ones are exciting. That seems to be the general rule, speaking for myself at least. The same goes for dreams. Give me a “fleeing the monster” nightmare over a “being continuously late” anxiety dream any day. I mean any night. Trappa Skunk’s Return to the Zombie Zone is a jazzy, dark ambient, dungeon-synth album that’s based on just such a situation, one in which the plot follows someone heading from the countryside, into the city, and eventually, to the underground realm. There are zombies to avoid, wizardry, and chaos, and Trappa Skunk’s music gives us the soundtrack to this horror flick.

For me, Return to the Zombie Zone contained a quirky, upbeat sort of horror. Think The Simpsons’ Tree House of Horror mixed with elements of Big Trouble in Little China and The Walking Dead. There’s warmth here, with plucky whimsical rhythms and vocals, along with jazzy elements that add a kind of melancholy to the 80s horror atmosphere.

Ghost Town Blues is a great track that encapsulates some of these elements. It begins with plucked notes and a swelling drone, before harmonica-like tones set up a jaunty melody. There are some sweeping, ominous notes, but then things turn jaunty again. This alternating between the ominous and the cheerful continues, with added doses of buzzing, fuzzing rhythm, at one point ending with a sound similar to the Metal Gear Solid “brriiiiiing” that the guards emit when they spot you. A fun track that felt like I was on a bus journey, watching the strangeness of the town drifting ever past my window.

Another track that stood out for me was The Sewer. It opens with a kind of “police chase” feeling, the low growly notes meshing with higher blares and a scratchy beat. As the track continues, an organ-like tone makes it feel a little like being at the fun fair, with flurries of piano notes and moments of quiet hanging threat that almost bring things to a total stop. I can imagine the flashing lights of a cop car reflecting back from oozing brickwork as they race through a large sewer, the furtive denizens scurrying away like the rats that they share their home with. Another fun track.

A track that felt a little more sedate was Trailer Park. It begins with slow, warm electronic tones, and then enters a kind of “jazz lounge near closing time” feeling, piano-like notes tinkling alongside the deeper tones. A scuffed beat and some brassy tones join the melody. It feels whimsical too after the midpoint, when faster flurries of notes and chiming tones begin. This is a sad or mellow track, and for me, suggested a trailer park lit by faint moonlight, a park filled with strange creatures conducting their nightly business.

The final track that I wanted to mention is Unholy Temple of The Chaos Monks, because what would an apocalyptic landscape be like without religion showing up and making things far worse. This track opens with plucked notes and chant-like vocals, ones with a warbly quality behind them. There are chimes, gongs and organ-like tones, and both male and female chants, setting up the impression of a candle-lit space of worship, one rife with dark happenings and sinister gods. An ominous, apocalyptic track.

Return to the Zombie Zone is a fun jaunt through a dangerous environment. While I like my music more dark ambient than anything else, I appreciated the dark whimsy and the way that certain of the tracks brought to mind various retro horror movies or atmospheres. I also suspect that the sequence of events hinted at by the track titles would make an excellent framework for a table-top gaming session, if put in the hands of a competent game master.

Visit the Return to the Zombie Zone page on Bandcamp for more information. Trappa Skunk has also posted the whole album on YouTube which you can check out below: 



I was given a review copy of this album.


Album Title: Return to the Zombie Zone

Album Artist: Trappa Skunk

Released: 24 March 2022

Wednesday, 20 April 2022

Dark Ambient Interview: Iron Cthulhu Apocalypse

Dark Ambient Interview: Iron Cthulhu Apocalypse


Iron Cthulhu Apocalypse

Iron Cthulhu Apocalypse is a dark ambient musician whose music features unnerving atmospheres, spacious claustrophobia, and impressions of murk and horror that provide a soothing escape from the mundane. His YouTube channel has videos with views in the millions, and his music is often used as the backing for creepy story readings and video games.

In the interview below, Iron Cthulhu Apocalypse shares why dark ambient music is an escape for him, and why dark things can exert such a pull. He shares some of the elements of his creative process, such as the tools he uses and the feelings that he is aiming for. He also discusses some of the music that most influenced his own tastes, and how he grew his YouTube channel over the years.

I hope you enjoy reading this interview as much as I enjoyed learning about him.


* * *


Casey: In your 2019 interview with Readersvoice.com, you revealed that you started making music when you were 12, and that you made your first ambient tracks around that time. What do you think drew the young ICA into creating music at that time in your life, which other styles/genres did you experiment with, and what do you think eventually brought you into focussing on the dark ambient genre in recent years?

Iron Cthulhu Apocalypse: Music was an escape for me. Creating, also, was an escape. With the exception of movies, I've always created my own forms of every media I've enjoyed. When I was young I was very much into visual arts, first, but that went by the wayside when I lost all the comics I collected. Music felt more like a career possibility, too. Also, music was more of an escape for me. I could lay down and listen to it in the dark for hours and just zone out. A more passive experience, you might say.

I think my best memories of being a kid were when I was entirely alone in an empty house, with no responsibilities, and I was just creating or consuming media. I'd say that there's been aspirational quality in my music, in the sense that it's an audible way to access a better reality. Or unreality, rather. I want to make music that sounds like the world I'd rather live in.

I've done a lot of different styles over the years, but I tend to focus on minimal and hypnotic things. Nothing has really felt true to myself but dark ambient, however. Well, harsh noise is something I also enjoy and feel a kinship with, but I'm not really satisfied with the results when I make it. I think it lacks the textural subtleties I want. And, realistically, it's not healthy for me to make anymore, considering I already have a little tinnitus going on.


Casey: Music certainly seems to have therapeutic power, whether helping someone to escape from mundane reality, or a particular issue that is dragging them down. Was there a particular period in your past where you felt that consuming or creating music, whether dark ambient or not, probably saved your life, and if so, is it something you can speak about a little?

Iron Cthulhu Apocalypse: Music definitely gave me something to do when I really needed distractions. Also, I think having some of kind skill to hone was also useful. There were many times when music provided an oasis of escape. I prefer people hear my music in light of their own interpretation and experiences, so I don't want to get into specifics, but a lot of my sound comes from very dark times. Even better than the distracting aspects, I think making music allowed me to do something with my inner poison rather than just letting it erode my mind. I suspect that's true of a lot of art. It's an escape, a distraction and also a form of sublimation.

Also, a lot of times music has allowed me to deal with negative emotions in a way that gave them a sense of "place" or "context" rather than them being just these jagged, terrible things. A type of self-communication. Many musicians have said things I felt, but more eloquently, and their eloquence gave me more clarity. A good example, to me, is Chris Cornell. I think he has one of the best voices in music and there's so many songs of his that seem to embody my life. It may be overplayed by now, but when I first heard Black Hole Sun around age ten, it was like a religious experience. I think it was the first time I heard a song that made it okay to wish for the destruction of all things, including myself. Socially, it probably had a bad effect on me and increased my desire to be a delinquent, but it felt really good to hear. It was honest. Before I heard stuff like Soundgarden, Alice in Chains, Tool, etc. I only heard my mom's religious music, Michael Jackson and Billy Ray Cyrus. And both were way too hopeful for my actual temperament. Hearing Grunge for the first time gave me access to a whole new approach to music.

Later I got more into extreme forms of music, dark ambient being one, but I think the same principle applies. Being able to aesthetically reconcile, and embrace, one's own demise, and the demise of everything, is useful, to say the least.


Casey: I feel the same way about dark ambient music, in the way that it feels true to my own self. I think, for me, it stems from being so afraid of the dark, or the things that might lurk in it, when I was younger. Now, when I hear a dark ambient track that inspires awe with rumbling drones and strange scratches, it feels like I’m immersing myself in the beauty of the thing that used to scare me. A letting go maybe. What feelings or impressions do you most enjoy when listening to dark ambient music, and do you have a dark ambient track or album that you’ve listened to more than any others?


Iron Cthulhu Apocalypse: I relate to dark ambient and all "horror"-themed media in the same way. I suspect the concept of a "counterphobic attitude" probably describes some of the appeal of art with dark themes. Not all of it, but there's something psychologically satisfying about getting close to the things that frighten, sadden and agonize oneself, but without them being real. Symbolic or abstract things are a way to do this. I would be constantly interested in dark fictional media even while very young while, at the same time, trying desperately to escape the real darkness and threats that were in my life.

Brian Eno's Neroli is the dark ambient piece I've listened to the most. He called it "thinking music," I believe. It's not the most distinguished piece, but it's wickedly effective.

There's a few songs I'd like to mention, also, which will give an insight into how I formed my sound. They are:

Last Ap Roach by Squarepusher.
Wildlife by Penguin Cafe Orchestra.
Flowered Knife Shadows by Harold Budd.

Of these, Flowered Knife Shadows is almost up there with Eno's Neroli. The music of Sunn O))) and Thomas Koner's works like Daikan, Teimo and Permafrost are hugely influential, too. After hearing these works, you can see how nothing I do is very original. It's a recreation of stuff I've most enjoyed.

I'd say dark ambient takes me to a place I'd much rather be. A world without people or things. Just large, empty buildings, barren mountains, gray skies. When I played Doom a lot as a kid, I wish I lived there. I would see the backgrounds and the sky and it was just so much better than anything else. I'd also see artist's depictions of the early earth, before life evolved, and those always seemed much better.

A weird horror writer I like, Thomas Ligotti, spoke of the aesthetics of decay. That's also something I'm very into. Not the decay of organisms, but old buildings decaying, old objects. Moth and rust, corrupting it all. I've had the pleasure of exploring such buildings before and there's always a peaceful, dark sense to them. Same with natural landscapes where there aren't many people. Old photographs, too, are very interesting to me.

In many of my videos, I try to have images that represent what the music sounds like to me. Not all of them, but a lot of the desolate images are very much a visual parallel to the sounds.

If my nausea could handle VR, I'd try to stay in places that looked like that as much as possible.


Casey: Something else that you said in the Readersvoice.com interview is a remark about how you make your dark ambient music, calling it a “very mechanical and unintuitive process”. I really liked your honesty in describing your process in this way, as in the age of social media, it’s so easy to be tempted into embellishing or overcomplicating things in an effort to gain clout, or mystique, or whatever. When you’re exploring and manipulating sounds, how do you know when you’ve found something that feels right, that seems to be what you are looking for, and how often are you surprised by the things that emerge?

Iron Cthulhu Apocalypse: With my music now, I just polish it until it sounds addictive. When the song sounds like something I could listen to for hours, then I know it's done. It's really as simple as that.

I'm part of the audience when I create, but, for example, when I do visual art, the main goal is to see how distortion changes the feel of an image. In the same way, it's the effects and distortions and blemishes that form the addictive and attractive qualities of the dark ambient. I especially do this with my project, Death on Cassette. With that, I wanted to make something even more personally rewarding. It aligns with my aesthetics even more so than Iron Cthulhu Apocalypse, usually. At least lately. I'm often surprised by what emerges.


Death On Cassette

To clarify about the unintuitiveness of it, though, I would say it's not at all like playing an instrument, which I see as more intuitive and interactive. In the way I create, it's more like working with images. Taking a single image and juxtaposing it with other images, or decaying and distorting and filtering the image until new qualities are seen in it. It's more detached and cerebral than coming from a place of feeling. It's construction rather than expression.


Casey: What equipment or software do you currently use when creating your dark ambient tracks, what does your creative workflow tend to look like, and how do you deal with things such as motivation, energy management etc.?

Iron Cthulhu Apocalypse: I use FL Studio, Ambient Grains, Ambient by Audio Bulb and Audacity, primarily. The workflow is always the same:


1. Start with a simple motif. Could be a drone, or a bit of noise. Something that sounds good.

2. Slowly add in other sounds that complement it, or distort it through effects.

3. Keep doing this until the desired result is achieved.


It really is not complicated. I have done much more complicated music before and this is nowhere near as involved.

Motivation is never a problem. I monitor my mental states, constantly. If I feel like it's time to make music, and I have time, then I make it. It's a compulsion. I have to create things. I'll stop when I'm dead. I may not do music forever, but I'll be doing something. I think if people find trouble being motivated to create art (of any kind), they're probably not cut out for it.

Saying that, a lack of motivation may come from someone not being really clear to themselves about what they want. There's a difference between thinking you want something and really wanting it. If the sounds are compelling, I'll be motivated to make more of them. Even though I can technically do more complex and "normal" stuff, I just don't feel the need or interest.

Energy management is harder to deal with, though. I tend to be lethargic or irritated a lot of the time. I don't have nearly as much energy as I'd like. So, when I feel like I have the energy to do something, I always do it. I don't know when I'll get another chance.


Casey: Your YouTube channel currently gains around 300,000 views and 1,000 subs per month, and certain of your videos sit at over one million total views. Have you made use of any particular strategies for growing your channel, and what do you think about the general appetite for dark ambient out in the big wide world? I ask this second part as someone who finds it incredibly rare to meet someone who has even heard of the genre.

Iron Cthulhu Apocalypse: When it comes to growing a channel, the best strategy I've employed is make a video that a lot of people will click on. It's an algorithm game, really. YouTube controls your reach. That's just a fact. So, you have to play their game. There's no getting around it. Something simple and direct like "Nuclear Winter" did great. Simple and direct usually does, so long as the image is good. I don't do it with every video, but it's helpful.


Iron Cthulhu Apocalypse YouTube Screenshot

That all said, growing a channel is a very slow process. G. M. Danielson made a video about me very early on and I immediately started getting more views. I'm eternally grateful to him for that. Other narrators like Lets Read also used my audio early on. I advertised that narrators could use my sounds in their videos, royalty free, and that definitely helped my work spread. I think a lot of artists start out asking for too much money and being too controlling of their work. I like Creepy Pastas and audio narration things, so it's just cool to me that I can be a part of that. But even beyond that, it's a smart move to get one's name out there.

As far as the general appetite for dark ambient, I don't know what I think, really. It might get more popular. It might get less popular. It's really hard to say. I think, though, that ambient music in general is becoming more popular. Even "lo fi beats for study" is technically used as a form of ambient music, in the sense that Brian Eno defined "ambient". YouTube makes it easier. So, while the interest in "dark" ambient may have an ebb and flow over time, I think ambient music in general is here to stay. Or, rather, people will be using instrumental music in more ambient ways. It will become more common as a way to enhance other activities.


* * *

Thanks very much to Iron Cthulhu Apocalypse for taking the time to answer my questions.

You can find the dark ambient of Iron Cthulhu Apocalypse and his other project Death on Cassette on Bandcamp:

https://ironcthulhuapocalypse.bandcamp.com/

https://deathoncassette.bandcamp.com/

On YouTube:

https://www.youtube.com/c/IronCthulhuApocalypse/featured

And also by searching on platforms such as Spotify, iTunes, Amazon and Google Play.


You can also read my review of one of his Death on Cassette releases: The Dead Dreamer Tapes.

Monday, 28 March 2022

Dark Ambient Review: The Baring Teeth

Dark Ambient Review: The Baring Teeth


Review By Casey Douglass



The Baring Teeth Cover


As much as we might want to believe that we’ve moved on, the sheer primal force of evolution still shapes how our bodies and minds work. What’s decades worth of computer-based technological advancement when compared to the hundreds of thousands of years of trying to survive; to not get killed or eaten? Humans can be amazingly compassionate and lovely, but we are all capable of killing when pushed. The Baring Teeth is the second album from dark ambient project Dev-I-Ant, and it gives voice to this darker aspect of life and of human nature.

The Baring Teeth gives form to the bestial side of our nature by way of the wolf. From the album artwork and title, to the wolf howls and snarls of the intro track, there is a truly dog-eat-dog atmosphere, whether in the literal form of a wolf, or in the manifestation of its survival-based malice. This isn’t the Wall Street variety of wolf, but one that can’t be bought, bribed or tamed. A force of nature. Whatever you imagine is happening in the dark tracks contained on this album, they all flow with this general feeling.

The Cellar is one of my favourite tracks. It opens with a distant whistling, the sound of gurgling water and the scraping slamming of a metal door. The soundscape then implodes into a bassy, booming, oppressive space, with a distant drone nesting amongst the sweeping rumblings. A raspy breath can be heard amongst the drips. A clinking of what might be chains. Later, we hear the sounds of panicked exertion and of something being bashed. Then the cries of futility begin. Whether the listener feels that they are the captured person, their safely-watching companion, or even the person that did the capturing, this track presents a dense and heady horror scene.

Another track that stood out for me was Hanging. It begins with vibrating, rattling strings that seem to roam from ear to ear. They sit in a bassy soundscape that buzzes, throbs and at times, seems to boil with a fetid gusting wind. Then the voice-over begins. “Turn around, look away, today is the day I sway.” The low-end of the scene intensifies and flares. “Under the moonlight, under the oak tree, today I will be free.” New tones appear or become more noticeable, muted clankings and distant, pulsing higher tones, that seem to turn into chiming notes as things progress. Obviously, the theme of someone about to hang themselves is strong in this track, and it presents a bleak plateau for life to meet death, or for suffering to meet peace.

Hollow is also a track that I’d like to mention. It starts with a blaring, distorting swell of tone, one that crackles and undulates amongst the squeals of whistles in the distance. Then it blares again, a rolling pressure that led me to think of a vast concrete tunnel system, one pulsing with a kind of ghostly threat. The tones are almost painful at times, which leads the soundscape, for me at least, to feel vibrant and dangerous. I guess you could say that it takes on the guise of a lorry barrelling towards you when you are crossing the street. Hard to ignore. There are rasping whispers and floating tones as you approach the midpoint of the track, and things start to feel as if they are in a metallic pot, simmering away to create a strange horrific drink.

The final track, excluding the outro, is The Baring Teeth. This one also felt tunnel like to me, but less nebulous in what might be happening. It begins with a plastic-comb-like scraping and echoing, with a drone and a rising shimmer soon taking over. There is a windy feel at times, and after a short time, the sounds of activity, of people talking and yelling, and of clattering impacts. Whereas the tunnel of Hollow felt like a more haunted place, the tunnel of The Baring Teeth felt like something was on the hunt, watching its prey from the shadows. This is later seemingly backed up by the voice-over that says: “Above I watch, the wolves, the trees, the deer.”

I enjoyed The Baring Teeth on a number of levels. Firstly, I enjoy anything wolf-like. I also enjoy anything horror-based. On a dark ambient level, it’s full of those brooding, evil and raw soundscapes that I enjoy, with dark field-recordings, snippets of narrative and ominous booming spaces. On a wider level, it’s also the kind of album that a non-dark ambient/horror fan would probably look at in bafflement; wondering why someone would want to listen to such a thing! If you like your dark ambient to tick all of these boxes, you’d do well to check out The Baring Teeth!


Visit The Baring Teeth page on Bandcamp for more information.


I was given a review copy of this album.


Album Title: The Baring Teeth

Album Artist: Dev-I-Ant

Label: Raubbau

Released: 8 Feb 2022

Tuesday, 4 January 2022

My New Book Horrifier is Available on Kindle Now!

My New Book Horrifier is Available on Kindle Now!


When I was a kid and on a long car journey, I would often imagine what it would be like if the distant traffic was vaporised by aliens, war, or even a marauding giant. As an adult, I still find myself doing this in a variety of circumstances; the more boring the situation, the bigger the challenge in spicing it up a little.

Early last year, I decided to create a collection of ten dark tales, each set in its own so-called boring situation. I imagined some suitable scenarios, and fed them through the ‘horrifying’ machine that is my brain. If, as John Milton says, our minds can make a heaven of hell and a hell of heaven, at the least, mine should be able to inject some interesting, darkly twisted elements into mundane activities.

So that’s what I did. How would I make a queue at the post office interesting? Or someone gazing out of the window? Or someone eating in a quiet restaurant? You’ll have to buy Horrifier in the Amazon Kindle Store to find out!


Horrifier Cover

https://www.amazon.com/dp/B09PHCXWHJ - Amazon.com

https://www.amazon.co.uk/dp/B09PHCXWHJ - Amazon UK


If you have a Kindle Unlimited Subscription, Horrifier can be also be read as part of that.

Friday, 24 December 2021

Dark Ambient Review: Heterodox

Dark Ambient Review: Heterodox


Review By Casey Douglass



Heterodox Album Art


A horror unfolding is often a double-whammy. You first have the shock of whatever it is, and then, quite often the insight comes that things are actually far worse than you initially thought. A world fifty years after an alien invasion is just as fascinating as another that is only just being conquered. What horrors will the first generation born during an alien occupation have to accept as normal? This is the kind of realization that Josh Sager’s dark ambient album Heterodox explores, the long-tail effects of the worst kinds of darkness, inspired by the soundtracks of some of the best movies of our era.

Opening track The Plague Doctors is one of my favourites on the album. There is a distant thunder-like sound, one accompanied by an almost jaunty pulsing rhythm. Static looms, with an impression of rain and a metallic squeal or shimmer. I half felt that I was listening to the softened sounds of traffic passing in the street. A ghostly vocal begins, and deeper vibrating tones around the midpoint, before things build to a climax and then slither away. For me, this track could have been a score to a film, one in which the opening scene shows a crowded, rainy pavement, with everyone moving in one direction besides a strange hooded figure that is eerily floating against the flow. A very pleasing and ominous track.

The second track is also one of my favourites: A Dread of Something Abnormal. It begins with a rotating resonance and a thrum surrounded by fuzz. It feels a bit sci-fi, the flares of higher tone leading me to think that this might be what an angel strapped into the large hadron collider might sound like. There are various swells and knockings later, and a buzzing that changed the angel mental image for one that evoked the happenings of The Fly film. This is a floating, roiling and pressurized track, one that reeks of science and technological power plucking at the workings of things that it should probably leave alone.

The final track that I wanted to mention by name is Monsters Make Monsters. This is a different kind of track, opening with echoing piano notes, notes that begin to twist and warp against a growing windy background. As the track continues, there is a low buzz, a swarm-like feel, hinting at massive industry that bodes ill for anyone nearby. The low, vibrating swells of tone and relaxed echoing beat that join confirm this feeling. This is the track where someone is out for a midnight walk and finds a meadow overrun with thousands of strange insects mating in the moonlight. Sinister.

Heterodox is another fine dark ambient album from Josh, one that, as the album description mentions, is a fitting sequel to his earlier release Interlopers. While the previous album felt more “abandoned industrial estate after a catastrophe”, Heterodox for me, lays out a more varied smorgasbord of threat. Some of the tracks suggest desolation, others some kind of lurking danger, and others still, more abstract feelings of delving into the gaps between realities. If you like your dark ambient ominous, technology-infused and desolate, you should check out Heterodox.

Visit the Heterodox page on Bandcamp for more information.


I was given a review copy of this album.


Album Title: Heterodox

Album Artist: Josh Sager

Released: 28 Sept 2021

Thursday, 9 December 2021

Dark Horror Short Review: Last Orders

Dark Horror Short Review: Last Orders


Review by Casey Douglass



Last Orders

I’ve never been in a pub or a bar when last orders have been called. It’s funny to me that I only realise this as I am drafting this review of a horror short called Last Orders. It’s barely seven in the morning and I already know myself a tiny bit better! Last Orders is set in a pub, and, well, I’m sure you can guess the timing of events too.

Chapter One: “The End” appears on screen. The camera lurks at an empty doorway. There is the flash and the bang of a gun going off. We don’t get to see what happened, just an empty kitchen. In the next chapter, a pub landlord is stacking upended chairs onto tables, eyeing the darkly-dressed stranger who is sitting quietly at the bar. We see a figure sitting outside in a car. The figure pulls out a gun. The landlord tells the man at the bar that it’s time to call it a night, and is then surprised when the stranger informs him that they’ve met before. As he does so, the music playing in the background scratches to a halt, and the landlord looks suddenly chilled to the bone. It turns out that he has a dark past, one that just might be catching up with him. At this point, the viewer has some information to begin their speculations about who is going to be shot, and who is going to do the shooting.


Last Orders

Last Orders reveals what actually happened by way of six chapters, each filling in a little more of the detail as to what is going on and who might be involved. It’s a fun way for the story to unfold, and it makes use of dream-like images and other flashbacks to fill in the more historical doings. For the most part though, it features some lovely prolonged and creepy scenes, where strange noises see the landlord wandering through the darkened pub, flash-light in hand, trying to find out if he is actually alone.

What the film does so well is to make great use of the location. Director Jon James Smith says that Last Orders was made during UK Covid lockdown, with hardly any money, but access to an old pub that couldn’t open due to the lockdown. Even though we only see it lit for a short time, while the two men chat at closing time, the bowels of the pub stand in stark contrast to the cosier upper floor. Downstairs is all bare walls, circuit boxes, pipes, beer kegs and harsh echoes. Then, when the landlord returns to the bar area once the lights are out, upstairs seems to have caught some of the menace of what lies below.


Last Orders

Of course, a stage is nothing without the actors who portray the story, and in this regard, Last Orders also delivers. The conversation between the landlord and the strange man at the bar felt like a meeting between two darknesses. One seems brawny and capable of violence, the other quiet and equally menacing. It felt like an important scene to get right, as so much of the short is set up by the questions it raises and the truths it hints at. The inflections in the quiet stranger’s voice as he says “But actually, we have met... Daniel,” followed by the look on Daniel’s face are probably my favourite moments in the film.

Another thing that stood out for me was the camera work. I enjoyed how it teased and toyed, and didn’t show all. There is one particular moment where it pulls away to one side and I was waiting to hear what happened. The silence stretches, and I realised that I had been tricked into predicting something that wasn’t actually going to happen. Last Orders is comfortable with silence and tension, two things it builds so adeptly. When there are sounds, they are suitably creepy: ominous drones, chants, squeaking floorboards and scraping metal. The sinister voice-over that narrates at certain moments is also well executed, as it not only sounds suitably threatening, but also provides hints as to the identity of the speaker over time.


Last Orders

Last Orders is 21 minutes of quiet, ominous British horror. It’s the sort of thing that seems to nestle lovingly into the darkest hours of the evening, when the mundane world is blanketed by night and the people that are still awake are left alone with their thoughts and fears. Last Orders is currently touring the film festivals so isn’t released as of yet. It picked up an Official Selection at the London Lift-Off Film Festival 2021 and I’d be surprised if that’s the last nod it gets. If you get the chance to watch it at a festival, or later when it is released, I’d say it’s well worth checking out.


I was given review access to the film.


Film Title: Last Orders

Starring: Alastair Parker (The Witcher 3, Mass Effect 3), Steven Elder (The King, Rillington Place), with Charles Edmond.

Written & Directed By: Jon James Smith

Score: Stewart Dugdale

Producer, DoP, Editor & VFX: Jon James Smith

Sound Design: Stewart Dugdale & Jon James Smith

Associate Producer: S. K. Bishop

SFX Supervisor: Eddy Popplewell

SFX Crew: Sophie Bramley

Sound Recordist: Matt Wilkinson

Saturday, 23 October 2021

Dark Ambient Review: Nostromo

Dark Ambient Review: Nostromo


Review By Casey Douglass



Nostromo Album Art


Two of my most common internet searches are “dark ambient” and “alien”. Sleep Research Facility’s dark ambient album Nostromo has blipped on my motion tracker any number of times, but it’s only recently that I actually got around to checking it out. If you asked me why it’s taken me so long, I honestly have no idea. The album initially released in 2001 and was later remastered in 2007, complete with an extra bonus track. It is the 2007 version that I am taking a look at here.

Nostromo is an album inspired by the first eight minutes of the film Alien, the description setting the various tracks up as a journey through the decks of the ill-fated vessel. One of the things that I really enjoy about the Alien series of films is the harsh bleakness of the universe, a feeling boosted by the unnerving score, the industrial visuals and of course the unbridled hostility of the Xenomorph. It feels sharpest in the original trilogy but I still think it’s there in the latest offerings, to some degree. What I hoped for from Nostromo, was a series of tracks that tapped into this “bleakness”, hopefully by way of evoking some of the sounds and moods of Alien. It didn’t disappoint.

The album opens with A-Deck, a track that is based around a pulsing rumbling throbbing bass sound that feels like it’s rolling along narrow metal corridors and poking its way through the darkness. A growing, rougher tone and an airy shushing shimmer meld with it soon after, distant muted impacts creating the impression of vast machinery working. It’s toward the end of A-Deck and into B-Deck that one of my favourite sounds appears however.

By the time B-Deck arrives, the listener is listening to tinny, twisting electronic echoes, crispy static, and my aforementioned favourite sound, an understated echoing clicking. This clicking puts me firmly in mind of the small clicks of a motion tracker when it isn’t detecting any movement, just the quiet tick-tick-tick to show that it’s actually working. Other sounds swirl around this, with pulsing bass flowing and ebbing at intervals too. Again, another track that had me feeling like I was roaming a space vessel that is in hibernation mode, the barest glimmer of status lights all that shines from any reflective surfaces nearby.

C-Deck is a static-filled, quietly beeping track, one that shimmers and feels a little lighter. Maybe this is the deck where the life-support lives. At the least, the tones at times seemed a little like a mellow “ahh” tone to me, lending this track a more peaceful, though still dark quality. D-Deck starts with fast pulsing bass that is soon joined by quiet static, vibrating deep tones and flurries of subtle beeps. This feels more “engine roomy” than anything, the rotating whirring that comes later maybe even hinting at ventilation fans. It’s a very lulling track.

E-Deck sees us back in the static again, static that is soon punctuated by somehow sonorous chiming bass tones. It feels meditative, but even the static starts to pulse and react to the bass reverberations. There is also a high whining tone sitting comfortably behind things, one that again, seems to take on the general pulsing quality of the track. Narcissus is a bonus track that didn’t appear on the original album released in 2001, and it’s a great one to finish the album with. It’s a higher pitched, buzzing track, with sounds that fizz and roam from ear to ear. There is a light resonance to it, and a growing pulsing building agitation to the roaming tones. It feels like sanctuary, stress and hope. It deepens as it passes the midpoint, and slowly simmers with slow, possibly cryo-sleep breathing-like sounds as it plays out.

Nostromo is a lovingly dark yet peaceful tour of one of sci-fi and horror’s most well-known spaceships. It’s an album that serves up two things, depending on the listener. If you have never watched Alien, it gives you a deep, rumbling slice of space ambient to chill out to. If, however, you have foreknowledge of what befalls the Nostromo, the whole thing seems to have a calm before the storm feeling, or maybe, the sensation of the future haunting the past. However it might be described, I’ve listened to it every day for a week and I intend to listen again today.


Visit the Nostromo page on Bandcamp for more information.


Album Title: Nostromo

Album Artist: Sleep Research Facility

Label: Cold Spring

Released: 5 December 2007