Showing posts with label dungeon synth. Show all posts
Showing posts with label dungeon synth. Show all posts

Saturday, 11 November 2023

Dark Ambient: Shadowlands 4 Is Out Now!

 

Shadowlands 4 Art

Owl Ripper Recordings has just released a big slice of dark ambient and dungeon synth goodness: Shadowlands 4. I'm honoured to say that one of my own Reality Scruncher tracks, Breaching The Threshold, is nestling amongst the 19 other tracks it contains. Head over to Bandcamp to check it out. It's set to Name Your Price, which means you can even get it for free if you like.

Breaching The Threshold is from my Ennui and Terror in the Void album, and if you like the track, you might like to know that you can pick up any of my albums (or all of them) for 25% off until Sunday 12th Nov. Just enter "realityscrunched" at the Bandcamp checkout :).


Tuesday, 26 April 2022

Dark Ambient Review: Return to the Zombie Zone

Dark Ambient Review: Return to the Zombie Zone


Review By Casey Douglass



Return to the Zombie Zone Cover

Mundane anxieties are boring. Fantastical ones are exciting. That seems to be the general rule, speaking for myself at least. The same goes for dreams. Give me a “fleeing the monster” nightmare over a “being continuously late” anxiety dream any day. I mean any night. Trappa Skunk’s Return to the Zombie Zone is a jazzy, dark ambient, dungeon-synth album that’s based on just such a situation, one in which the plot follows someone heading from the countryside, into the city, and eventually, to the underground realm. There are zombies to avoid, wizardry, and chaos, and Trappa Skunk’s music gives us the soundtrack to this horror flick.

For me, Return to the Zombie Zone contained a quirky, upbeat sort of horror. Think The Simpsons’ Tree House of Horror mixed with elements of Big Trouble in Little China and The Walking Dead. There’s warmth here, with plucky whimsical rhythms and vocals, along with jazzy elements that add a kind of melancholy to the 80s horror atmosphere.

Ghost Town Blues is a great track that encapsulates some of these elements. It begins with plucked notes and a swelling drone, before harmonica-like tones set up a jaunty melody. There are some sweeping, ominous notes, but then things turn jaunty again. This alternating between the ominous and the cheerful continues, with added doses of buzzing, fuzzing rhythm, at one point ending with a sound similar to the Metal Gear Solid “brriiiiiing” that the guards emit when they spot you. A fun track that felt like I was on a bus journey, watching the strangeness of the town drifting ever past my window.

Another track that stood out for me was The Sewer. It opens with a kind of “police chase” feeling, the low growly notes meshing with higher blares and a scratchy beat. As the track continues, an organ-like tone makes it feel a little like being at the fun fair, with flurries of piano notes and moments of quiet hanging threat that almost bring things to a total stop. I can imagine the flashing lights of a cop car reflecting back from oozing brickwork as they race through a large sewer, the furtive denizens scurrying away like the rats that they share their home with. Another fun track.

A track that felt a little more sedate was Trailer Park. It begins with slow, warm electronic tones, and then enters a kind of “jazz lounge near closing time” feeling, piano-like notes tinkling alongside the deeper tones. A scuffed beat and some brassy tones join the melody. It feels whimsical too after the midpoint, when faster flurries of notes and chiming tones begin. This is a sad or mellow track, and for me, suggested a trailer park lit by faint moonlight, a park filled with strange creatures conducting their nightly business.

The final track that I wanted to mention is Unholy Temple of The Chaos Monks, because what would an apocalyptic landscape be like without religion showing up and making things far worse. This track opens with plucked notes and chant-like vocals, ones with a warbly quality behind them. There are chimes, gongs and organ-like tones, and both male and female chants, setting up the impression of a candle-lit space of worship, one rife with dark happenings and sinister gods. An ominous, apocalyptic track.

Return to the Zombie Zone is a fun jaunt through a dangerous environment. While I like my music more dark ambient than anything else, I appreciated the dark whimsy and the way that certain of the tracks brought to mind various retro horror movies or atmospheres. I also suspect that the sequence of events hinted at by the track titles would make an excellent framework for a table-top gaming session, if put in the hands of a competent game master.

Visit the Return to the Zombie Zone page on Bandcamp for more information. Trappa Skunk has also posted the whole album on YouTube which you can check out below: 



I was given a review copy of this album.


Album Title: Return to the Zombie Zone

Album Artist: Trappa Skunk

Released: 24 March 2022

Monday, 25 January 2021

Dark Ambient Review: A Silent Vigil for Oncoming Plagues

Dark Ambient Review: A Silent Vigil for Oncoming Plagues


Review by Casey Douglass



A Silent Vigil for Oncoming Plagues


I’ve seen a lot of dark ambient fans listening to dungeon synth in recent months. I’d flicked through a few of the albums that fell across my timelines, but I wasn’t really sure if it was for me. A few weeks ago, dark ambient creator Joseph Mlodik (Noctilucant), sent me a review code for his new music project Gavella Glan and its first album release: A Silent Vigil for Oncoming Plagues. It’s described as a mixing of dungeon synth and fantasy music, and is largely inspired by The Witcher 3, even featuring some samples from CD Projekt Red’s game.

What I first noticed about the music of A Silent Vigil for Oncoming Plagues, was a kind of perky innocence to many of the tracks. For me, things felt for the most part, clean, chirpy and optimistic, and the moments of darker tone felt like a safe kind of darkness, the difference between watching a horror and being in one, if that makes sense. Joseph explains in his album description, that this album was born in a period of isolation, and from “Something reminiscent of old video game scores, the 90’s output from Mortiis, forgotten memories, lust for adventure, and a means to escape this deranged world and to momentarily cope with it...” With that description in mind, I think he nailed it.

In the very first track: The Calm Before The Storm, the listener is treated to bell-chiming notes, sparkling outer tones, birdsong, and a mellow synth sound. It’s a peaceful track, with the odd, harsher, foreboding sound. It felt like walking up a grassy hill and seeing a quaint village laid out in the distance, the golden sunlight of dawn catching in the lazy woodsmoke of the chimneys. Other tracks might differ in tone but again, never felt threatening or too ominous. The Ones Atop the Mountain is a great example. After a low, droning, windy opening, once the melodies begin, it feels like a fun adventure again, rather than a dire expedition. It was genuinely nice.

The Oxenfurt Drunk is one of my favourite tracks. It starts with a voice saying “I’m here to talk about the contract!” and a jaunty string-like note with sparkles at the fringes kicks off. We hear corks popping out of bottles, drink pouring, and a little later, this pouring turns into a kind of “infinite pour”, becoming part of the music. It sounds like a potion being poured, backed by drunken muttering, and later, a confrontation and a nasty voice saying “I sense your blood!” This track felt zany, intoxicated, and just like how a pub fight would probably sound in a fantasy world of magic and poverty.

Another of my favourites was A Stormy Night of Arcane Hexes. It opens with a distant chiming and an oncoming rumble. Insects chitter and there is a dark shimmer to things. You can hear something panting, with whispers intruding at the edge of the soundscape. A haunting female vocal begins, the odd bell-chime, and a sparkling tinkling. Later, there is laughter, wind and rain. This track felt very much like what someone stumbling into a witches’ circle might experience, or maybe someone harried by playful sprites as they walk through a haunted woodland.

The title track, A Silent Vigil for Oncoming Plagues, is probably the most dark ambient track, in my opinion. It opens with a pulsing electronic tone and an oozing trickling. There is a deep vibration and ominous, string-like notes. It feels sad and foreboding. A deep shuddering bass sound rumbles along like a giant creature sleeping, and a female vocal floats and nestles on top. This track felt like a world dancing on the precipice, the last good times about to slip into the chasm, and people trying to catch the last small enjoyments that they’re able.

A Silent Vigil for Oncoming Plagues is a fun album, one that taps into some of the retro feeling of old Saturday morning cartoons and classic video-games. I think that the dark ambient, where it seeps in, does a great job of keeping it anchored, balancing the ying and the yang of lightness and darkness nicely. I’m still not certain that dungeon-synth and this style of album will be something that I visit regularly, but I did enjoy the time I spent in Gavella Glan’s world.

Visit the A Silent Vigil for Oncoming Plagues page on Bandcamp for more information. You can also check out the teaser video below:



I was given a review copy of this album.


Album Title: A Silent Vigil for Oncoming Plagues

Album Artist: Gavella Glan (Joseph Mlodik)

Mastered: Mombi Yuleman

Released: 15 Jan 2021