Dark Ambient Interview:
Scott Lawlor
Anyone who knows Scott
Lawlor will be all too aware of how prolific he is with his music
releases. It’s a good thing that his music is well worth listening
to! Scott kindly agreed to share a few words with me in this
interview. We touch on how he can be so prolific, the challenges of
composing music as a blind person, the virtue of creative constraint
versus total freedom, and the most mundane sound he feels that he has
ever recorded. Thanks for joining us and I hope you enjoy the
interview.
* * *
Casey: Scott, even though I am familiar
with how prolific you are with your music releases, it still
surprises me just how frequently I see that you’ve released a new
album on Bandcamp. What are the main factors in your life, that you
think may contribute to how you can achieve such a release rate, how
does this current rate compare with periods earlier in your musical
life, where you felt the need to take a break from things, and what
was different between the two periods?
Scott: I am a stay-at-home dad and since my
kids are in school, I have a lot of time to compose and release
music. Some years have been busier than others regarding actual
number of releases but through all of that time, my situation has
been the same.
I've got many more albums on our network that I've
recorded over the last 7 years, so if I quit writing new music right
now, I'd still have releases for a long time to come. I'm always
working on new music so the odds of catching up to myself are
astronomically impossible at this point.
Casey: As a blind composer, I know that you
occasionally tweet about accessibility issues with the tools or apps
that you want to use. What kinds of accessibility issue do you find
the most irritating, which apps or tools do you use that you feel
handle things really well, and more broadly, what is your usual
process for composing a new track, which tools do you tend to use the
most etc.?
Scott: Well, for a long time, I had a
Roland fa08, Sound Forge and Audacity as my main way of composing
music and though this set of tools allowed me to create many albums
over the 6 years that I used them, they weren't as accessible as the
current tools I utilize.
The menus on the Roland didn't talk and I was
limited in how I could shape sound from within the synth, so this
lead me to using things like Audacity for shaping recorded sound from
the Roland into something totally different. Even though it was an
interesting experience to do things this way and I got quite
proficient after developing such a streamlined workflow, the results
from one project to another weren't as different sonically as I
thought they'd be.
As an example, Paul Stretch is a tool that I used
to use quite a lot in my early work and though it can create some
interesting results, if you change the default values, it's something
I hardly ever use anymore, or, if I do use it, it's part of something
with a good many more layers and elements mixed in.
I think part of the reason PS has such a bad rap
in the ambient community is probably because people didn't change the
values, and just released things that were run through it with no
further processing after the fact. Just look at all the videos of
popular songs that were run through this plugin and uploaded to
YouTube as an example.
The same can be said for other effects inside the
box and so the point of all this is to say that, though for me, this
method worked for a while, it's actually pretty easy to tell which
effects I used, particularly on the noise projects that I've done
over the years.
Now that I've said all that, the tools that I use
now are totally different and they're accessible with speech so it's
much easier to manipulate sound and add interesting effects where
this wasn't possible before. I use Komplete Kontrol from Native
Instruments, and various third party instruments by companies like
Soundiron, Soniccouture, Luftrum, Sudden Audio and, of course other
things from Native Instruments themselves.
The most time consuming part of composing now is
deciding on which sound to use. Sometimes it takes me longer to find
the sound I want than it does to create the actual work in question.
Casey: In an interview with the From Corners Unknown podcast, you touched on the topic of how constraints
can often aid creativity, talking about how contests like the
ambientonline.org forum’s One Sample Dare Challenge can give
creating a different focus and challenge you in different ways. How
much constraint do you enjoy before you feel it becomes a true
hindrance, how often might you sit and compose with no purpose in
mind, and the theme later suggests itself, and do you prefer one
approach over the other?
Scott: Most of the time, I compose without
constraint, just letting the improvisation go where it will as I play
on the keyboard and upon playback over time, a theme or concept will
come to me for the music. I do prefer this approach but am thinking
of revisiting the ambientonline.org One Sample Dare challenges since
I have new effects, software and hardware that are much more
accessible.
Casey: In the aforementioned From Corners
Unknown interview, you talked about some of the sounds that you
recorded, including workmen breaking your house windows, at the time
that it was your turn to submit the sample for the One Sample Dare
Challenge. I was wondering, what is the strangest or most obscure
sound that you can ever remember sampling, and which mundane thing
have you recorded, that gave you the most surprising and satisfying
sound, once you started experimenting with it?
Scott: The
most mundane thing I've ever recorded was the spin cycle of my old
washing machine and I took that recording and created an album called
Spin Drone, which, looking back, isn't really that interesting
but some people really seem to love that album.
I think the most interesting thing I recorded was
different objects in our old clothes dryer which I then used for an
album called the Ambient Series 1, Symphony for Prepared Dryer.
I put many different things in the dryer including silverware, wooden
alphabet blocks, shoes, coins, and even sweet potatoes, recorded from
19 seconds to 3 minutes, depending on the item and then processed
those sounds to create the album.
My wife wouldn't allow me to put her pipe wrench
or glass in the appliance and you can hear her promptly rejecting
both ideas in the last track of the album which is the documentary
for the project.
* * *
Thanks very much to
Scott for answering my questions. If you’d like to find Scott’s
music, you can find him on Bandcamp at this link.